Fiction, Mystery/Thriller


Rating: 4 out of 5.


Panic is a legendary game played by graduating seniors in the middle-of-nowhere town of Carp, where the stakes are high and the payoff is even higher: After a series of challenges ranging from sleeping in a haunted house to running across a highway blindfolded, one winner takes home a cash prize in the tens of thousands at the end of the summer. Participating players are sworn to secrecy, which means little is known of Panic’s history. Until now.  

Each of these three stories follows a former player connected to one of the game’s lingering mysteries – a ghost of Panic past, a legend. In this spellbinding novella, you’ll meet the quiet, unassuming kid who may have started it all; the golden boy who’d do anything to win; and the underestimated cheerleader who brought decades of family history into this dangerous game.  

My Take:

This is three short stories in one, and they were each exactly the kind of story I was looking for to put me in the Halloween spirit this year.

The last story was the one that intrigued me the most. The idea of two high school girls having such shady family history dating all the way back to their great grandfathers and a supposed family curse absolutely kept me listening, and the way that what happens to one of those girls (and what she does as a result) is left somewhat open-ended made me long for a sequel.

Apparently, there is a television series on Amazon. I’d never heard of it, but I’ll be looking it up now.


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